s-ol’s avatars-ol’s Twitter Archive—№ 409

    1. starting a hacking project idea thread. i'll put some from my late-night idea backlog of 'things that would be cool to have and work on'
  1. …in reply to @S0lll0s
    load a video, pixels have value loaded from frame determined by continuous 3D noise, 3rd coordinate sweeps over time for sick animations
    1. …in reply to @S0lll0s
      I guess it's just: gl_FragColor = texture3D(videoSampler, vec3(textureCoords, texture3d(noiseSampler, vec3(textureCoords, time)))); + glue