s-ol’s avatars-ol’s Twitter Archive—№ 756

    1. Stuck at this core UX paradoxon again... should tools be (a) easy to pick up or (b) powerful *once understood*? (1/4)
  1. …in reply to @S0lll0s
    a: what makes tools easy to pick up? Intuition is just transferring concepts from other tools (and/or physical life's tools). How much can and should design care about the status quo? The goal is clearly to leave it behind. We can't let poor history drag us down. (2/4)
    1. …in reply to @S0lll0s
      b: If something is hard, didn't the tool fail? People seem to agree that entry-barriers are a problem. If your tool is harder to learn than that other, more limited tool, it's likely that fewer good things are going to be made. (3/4)
      1. …in reply to @S0lll0s
        I almost always end up here when I start thinking about programming environments etc. Anybody know an escape that is not just insisting on either a or b? (4/4)